Very cool demo (4.1)! I hope you'll keep going because it's pretty fun! I couldn't find all the controls (didn't know if I had items) but I figured out R was reloading :P I also hope that there will be an option to turn off texture filtering/blurry textures. That is, if the textures themselves weren't already blurry :) I also felt that moving around felt a bit stiff and if I stood still, I had to toggle run again. Also after running for a little while, I felt like I was slowing down (like faster than walking but slower than running) but that might just be me. Keep up the good work!
Don't worry, I am not selling the game, and I have been doing this for 4 years and nobody has talk to me about it. The worst that can happen is they will ask me to take it down.
does it include the game manual secrets maps in the original game? I mean the manual has everything to know about the game like, secret entrance whatsoever just a random question.sorry about it.
Are u gonna include the multiplayer & game modes in the original game? Hand of missions? Maps? game Mechanic's, effect water and game effects everything, sorry just a random Question... Sorry about my English.
I'm not planning on doing a multiplayer mode, I am still trying to figure out how to get the original maps into Unity. I have done water, but I want to rework it.
Gave it a quick play; as a kid I absolutely loved this game, even if I was trash online. Love the heart and soul you're putting into giving this remake the right feel!
Because there isn't a save function like that yet, I am working on a new version that changes a lot of aspects of the game and makes it closer to the original.
Hello, being a long-term fan of the game, I'm very interested in what you're doing. A couple of questions, though: are you going to leave the actual game music as it is or are you going to rewrite it or have someone do it ? Do you intend to leave characters as flat sprites?
The performance is a bit low on my 1070 Ti + i7-3770, but considering that it's in early development I guess it's fine. Are you using dynamic shadows instead of baked? Also, are you going to also remake the full singleplayer campaign like in the original?
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Very cool demo (4.1)! I hope you'll keep going because it's pretty fun! I couldn't find all the controls (didn't know if I had items) but I figured out R was reloading :P I also hope that there will be an option to turn off texture filtering/blurry textures. That is, if the textures themselves weren't already blurry :) I also felt that moving around felt a bit stiff and if I stood still, I had to toggle run again. Also after running for a little while, I felt like I was slowing down (like faster than walking but slower than running) but that might just be me. Keep up the good work!
Hey man, when coming the new update with the first level of Outlaws? Or historical mission? Thanks
I don't know if those levels will ever be in my game, getting the OG level data to work in unity is hard
When coming the new update please ?
Don't worry, I am not selling the game, and I have been doing this for 4 years and nobody has talk to me about it. The worst that can happen is they will ask me to take it down.
does it include the game manual secrets maps in the original game? I mean the manual has everything to know about the game like, secret entrance whatsoever just a random question.sorry about it.
Are u gonna include the multiplayer & game modes in the original game? Hand of missions? Maps? game Mechanic's, effect water and game effects everything, sorry just a random Question... Sorry about my English.
I'm not planning on doing a multiplayer mode, I am still trying to figure out how to get the original maps into Unity. I have done water, but I want to rework it.
And oh death animation effects I forgot.
I was thinking of a uupdate when you shoot bottle's you know what I mean...
If you it it will pass the bullet another glass bottle as many sorry am bad at English
Do you mean the bullet passing through multiple objects, like hitting two bottles with one bullet?
Yes
Gave it a quick play; as a kid I absolutely loved this game, even if I was trash online. Love the heart and soul you're putting into giving this remake the right feel!
Lol
ππππππ olash,oljackpot,olimyella ??
um wut?
In a prior post, Brock talked about possibly including the Legacy cheat codes. Those are old codes for singleplayer and debugging.
or its an original version of the game?
and outlaws 4 is a new update? I think the old one is better
You shoot the Colored Bottles that are around the maps. The new version of the game though will use the legacy cheat codes.
Awesome, but why no save function? Like , even some checkpoints would be cool as some of these missions are quite long
It's not in that version of the game but it should be in the next, my latest build has a lot of changes that make it more like the original.
Oh ok, sounds good !
i have a question. why i CANT SAVE THE GAME?
Because there isn't a save function like that yet, I am working on a new version that changes a lot of aspects of the game and makes it closer to the original.
did u released it or u still making it?
I'm still working on it
when u plan to release the new update?
Ready for update 5!
Good job. But how to change controls?
Hello, being a long-term fan of the game, I'm very interested in what you're doing. A couple of questions, though: are you going to leave the actual game music as it is or are you going to rewrite it or have someone do it ? Do you intend to leave characters as flat sprites?
any settings ini or so
how to change controls?
The performance is a bit low on my 1070 Ti + i7-3770, but considering that it's in early development I guess it's fine. Are you using dynamic shadows instead of baked?
Also, are you going to also remake the full singleplayer campaign like in the original?
This game was amazing!! Brought back incredible memories!!
π πππgood gameI wish I had done this remake
I thought the game was very good and very well done, I loved the mechanics and the sprites!
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nice remake